Archive for June 2024
30 June
Game Study Muv-Luv Alternative: Genre Composition Axes of Muv-Luv Alternative
Genre Composition Axes of Muv-Luv AlternativeErotic Games, Bishoujo Games and Genre Categories
popular appellation of video game genres
Adventure games (ADV), Simulation games (SLG), Action games (ACT), Role-playing games (RPG), Table games (TBL), Shooting games (STG)
Actual examples in eroge titles
Fate/stay night: adventure visual novel
To Heart 2 XXRATED: Visual Novel
ef: Interactive Novel
Chaos; Head: Delusional Science Fiction
Warfare Period Lance: Region Conquer SLG
Bullish Kisses: Aggressive Girl Conquering ADV
D. C. Da Capo: Ticklish School Love ADV
Ultramarine Before Dawn: Lune Princess Home Stay ADV
The Eternity You Desire: Multiple Love ADV
Love Princess † Peerless: History of Purest Full Delusional Exploding Desire ADV
Prism Ark: S RPG style ADV
Really? Really?: Repairing Memory ADV
Far Away From Here: ADV Something Precious is Grasped in a New World
Girl × Girl × Girl: Living Together Erotic Turn On ADV
In the case of Muv-Luv Alternative, though it was categorized as “Typical School Adventure” on the net, it was described as “Fairy tale of Love and Courage” in specific eroge magazines, and there was a caption stated on the package of the disk, “Promised Development of Opportunism, Super-easy Love Romance AVG”.
The fusion of the world-axes that form the fictional world that can be seen above, and the possibility of their implied semantic dimensional expansion, seems to suggest the existence of a kind of teleology that governs the development of the universe itself, in response to the law of increasing entropy in the physical world. Since it is said that the experience of consciousness in the physical world and the resulting judgment do not lead to modification of physical attributes, it does not bring about any kind of “evolution” that embodies mental orientation as hardcore Darwinian theory of evolution claimed in the 20th century, and the world is no more or less than a provisional “survival of the fittest” manifestation governed by accidental mutation and environmental changes. The universe was nothing more than a purposeless thing that was at the mercy of the principle of the physical laws.
However, the creation of the fictional world and the reality shown by the detailed description of it seems to indicate a definite “evolutionary” tendency. The reality of the generation of mental phenomena revealed not only in the phenomenal phase but also in the psychological domain and its fictional description, which is a direct reflection of it, seems to reveal a testimony to the reality of the teleological evolution of the universe. It seems necessary to reexamine the spiritual experience in the psychic manifold space, where mind and phenomena influence each other, in the context of game world experience.
11:48:35 |
antifantasy2 |
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28 June
Game Study Muv-Luv Alternative syllabus
Game Study Muv-Luv AlternativeVideo Game and Manifestation Modes of Possible Worlds
Syllabus
Focusing on the video game Muv-Luv ALTERNATIVE, we will examine the characteristics of the game work presentation that has materialized on a computer screen, together with the possibility and actuality of the expansion and transformation of the means of expression of fictional world manifested through incorporated media such as print, image and sound; as a consideration on the potential implication of the genre called computer games.
By actually playing the game as a visual novel, which is a mode of unique fictional presentation that superimposes a story and a symbolic conceptual structure, presented in visual artistic expression that is both interactively operated and appreciated, we will be able to discuss the philosophical characteristics of video games as a new genre and the unique subject represented in it. It is expected we are able to explore further philosophical implication of scientific discourse and metaphysical speculations surpassing it.
1st week:
Genre category called “A fairytale of love and courage”
Is “Promised Development of Opportunism, Super-easy Love Romance AVG” a disguise?
2nd week:
The characteristics and potential of “interactive novels”
Cosmological implication of fictionality in interactivity and exhaustive trial
3rd week:
Enlarged identity in many worlds and parallel universes
Haecceity and quiddity relating to the transcendent identification of a character
4th week:
Coherence, Decoherence and the Butterfly Effect
Observational Effect and Convergence of Probability Functions, Protoplasmic Implication of Probability
5th week:
Thematic Research: The Possibility of Twisted Union of the Subjective and the Objective
Metaphysical Cosmology that suggests the superposition of the inner and outer universes
6th week:
Reexamination of Grotesque, Eroticism and Nonsense
Declaration of Rejection of Escape to and Escape from Eroticism
7th week:
Reconsideration on the relationship between the whole and the individual, the correlation between destiny and self-identity
The mechanism of omnidirectional semantic endowment that relates the creation of the world and the existence of the individual
 
8th week:
Loops, eternal regression, existentiality; and the challenge to the curse of temporality
Amor Fati, Aspiration for the Eternal, Moment and Infinite, Polysemy and Regression
9th week:
Diverging Worlds, Plural Selves, Consciousness and Existence/ Memory and Perception
Correspondence and Relation, Monadology
10th week:
Integrity and Vice, Absolute Evil and the Meaning of Struggle
Conflict Between Justice and Necessary Evil, Absolute Ethics and Raison D’etre
11th week:
Self-Sacrifice and Offered Victim, The Paradox of Redemption
The Dilemma of Ethics and The Dimensional Expansion of Semantic Coordinates
12th week:
Matrix, Parallel worlds and the Polysemic Protoplasm
Exhaustive combination of the Elementary Particles and the Possible Manifestation Modes of the Universe
13th week:
Myth, Legend and fantasy that suggest alternative possible worlds
Alteration of the content of fictional worlds and Additional Episodes
14th week:
Trials of Creative Criticism, Delusional Appreciation and Playful Immersion
Creation as Imitation and Modification, as Argument and Analysis
15th week:
Individual Trials of Creative Cooperation
Parody, Cosplaying, Introductory Commentary Composition
10:22:58 |
antifantasy2 |
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26 June
Game Study Muv-Luv Alternative on “X”
I started "Game Study Muv-Luv Alternative:Video Game and Manifestation Modes of Possible Worlds"
on twitter
https://x.com/mackuro3/status/1805415244103303413
21:45:25 |
antifantasy2 |
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12 June
Animated film The Last Unicorn: Peter S. Beagle’s original scenario reproduced from the storyboard
The storyboard of the animated film The Last Unicorn was drawn by Tsuguyuki Kubo, Katsuhisa Yamada and others.This interesting resource is accompanied here and there, by pieces of English scenario attached to it, together with Japanese translations and directing notes for the production, making it an interesting document for verifying the process of the creation of the animated film.
I will reproduce Peter S. Beagle’s original scenario of The Last Unicorn, with commentary on the creation procedure of the celebrated animated film, by examining this interesting document.
Please see the link below:
https://x.com/mackuro3/status/1799950956878336105
20:18:14 |
antifantasy2 |
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10 June
Animated Film The Last Unicorn: Scenario and commentary
I have shared "Animated Film The Last Unicorn: Scenario and commentary in comparison with the original novel", on Academia.https://www.academia.edu/120706998/Animated_Film_The_Last_Unicorn_Scenario_and_commentary_in_comparison_with_the_original_novel_1_Opening_In_the_woods
This is the translation of part 1 of A Study of the Animated film The Last Unicorn, published in 2012.
https://www.academia.edu/120706998/Animated_Film_The_Last_Unicorn_Scenario_and_commentary_in_comparison_with_the_original_novel_1_Opening_In_the_woods
08:39:54 |
antifantasy2 |
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